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  • Ramping up

    I'm really getting excited to see what all the players come up with for characters, and how the new system will work! I think we have a great group of players, with no "munchkins" in sight.

  • Almost There

    The village of Havehollow is marked on the map, for those whose lead-in story it affects. All of your character concepts are pretty interesting! I've tried to give you all different basic motivations and agendas, so hopefully some of them will lead to …

  • Astagar's Manor

    You have investigated Astagar's manor, and encountered all manner (see what I did there?) of magic cray cray. In the end, you dealt with his imp familiar and the poltergeists that had been harassing you throughout, then encountered a zombiefied version of …

  • New paths

    The party has bid farewell for now to their forest gnome friends, who have returned to their druid mentor to be initiated as full members of the Emerald Enclave. A tiefling warlock has approached the party and asked to join forces, offering his services …

  • All I need is a couple days off

    After a difficult battle with the traitorous Herald, Kaufra, and his undead former brothers and sisters, you have cleansed the temple. The sole remaining Herald, Hemekef, has begun the task of restoring the temple in preparation for the New Morning, with …

  • Oodalolly! Oodalolly! Golly, what a day!

    You answered the newly installed Baron Northpointe’s invitation and received a hero’s welcome. You were able to find merchants to sell some of your unneeded (or unwanted) magical items, and acquired several new toys, as well as a supply of consumables. …

  • Anchors aweigh, my boys...

    At the behest of Baron Northpointe, you agreed to investigate the strange goings-on at the so-called Iron Keep, an ancient sea fortress located some distance off the point from which the Barony draws its name. Payorel opts to stay behind for a time to do …

  • Riders on the storm...

    As you made it back to the ship after sorting things out at the Iron Keep, a major storm rolled in, forcing the Master to run before it all the way down the coast to Alaghon. You had intended to make your way to the Capitol eventually, anyway, so you …

  • NPCs of note

    [[:boldum-grent | Boldum Grent ]] [[:kithri-tosstable | Kithri Tosstable]] [[:vort | Vortigern]]

  • Payorel

    Payorel was raised in a monastery devoted to a conglomeration of all of the nature deities and until now, has never left. He is very strictly adherent to the rules of his order, blindly following them, even to the detriment of the situation. In an …